
- for violence/action, language and rude/macabre humor.
Follows the Minions in 1920s Hollywood as they search for frightening creatures for their monster movie, partner with a green creature, and must save the planet after unleashing monsters. (from IMDb)
You just can't stop a successful franchise. Ever since Despicable Me made its debut 16 years ago, those little overall-wearing yellow Minions have captured the hearts of moviegoers of all ages. The franchise has spawned three direct Despicable sequels and now three spin-off Minions movies, with 2026's Minions & Monsters being the latest entry. It's a bold new direction for the franchise that serves as more of an homage to the history of cinema than anything else. It's fun, zany, and truly bizarre, and it gets back to focusing more on the Minions' desire to find the ultimate evil leader than 2022's Minions: The Rise of Gru did. The main Minions story previously focused largely on Kevin, Stuart and Bob, but Minions & Monsters focuses on a completely different set of Minions. This time, the focus is on James, Henry, and Ed (and... Dick), since this is supposed to be a different group of Minions who found their way to Hollywood and ended up largely impacting cinema as we know it. It feels a little odd to point out a completely different... clan?... of Minions, but it effectively expands the (silly) lore of the little creatures and allows for the adventures to go off in a completely different, silly direction.

The concept of Minions & Monsters shouldn't really work. And, maybe, in some ways it doesn't, but for the most part, it's much too fun and entertaining to be completely dismissed. But because it feels so incredibly random in concept - I mean, really... giving the Minions a movie about their impact on the history of cinema (which also feels a lot like the Warners in Animaniacs) makes for a fun way to play with old-time Hollywood, but it feels like such a significant departure from the other movies that it just feels like a distinct lack of direction for the franchise. The movie stands alone on its own, and has little - if any - bearing on the franchise as a whole, which just kind of makes it feel more gratuitous and superfluous in the long run.
But again, that's not to say Minions & Monsters isn't fun -- it is -- it just seems like they're not even trying to hide the fact that this is more of a cashgrab than anything else. But, surprisingly, it still works on its own. You don't have to have any previous knowledge of the franchise or investment in the characters because Minions & Monsters is its own weird little animal. The Minions are still lovable, even if their schtick may feel a little tired at this point. But it's hard not to like - and even root for - them.
So as the Minions continue their quest to find the ultimate villain they can serve as minions for, they quite literally stumble on a western outlaw who is being pursued on horseback and tries to board a train. A large swarm of Minions follow him and through a burst of unhinged mayhem find themselves landing on a film set in 1920s silent-film-era Hollywood. They basically just ruined a movie in production, but the film studio execs love it so much that it leads to the Minions becoming film stars.

However, with the introduction of talking in films, it's quickly discovered that these superstars can't act, and they're cast out of Hollywood. This new development leads one of the Minions to come up with the idea of making a giant monster film, and through sorcery learned from following a previous wizard villain, they end up conjuring up monsters... which, as you can imagine, will only cause trouble.
I have to admit the sorcery angle gives me a Spirit-check each time the Minions are shown dabbling with the spell book and conjuring up creatures. It's done playfully and in a lighthearted way, but... still.. there's just something about it that makes me feel a little uncomfortable. I thought I'd mention it in case anyone else out there might feel the same caution about "sorcery" and the like. In the film, it sounds like the spell-casting is utter nonsense, but each time it's done, something big and monstrous happens from it - be it a cute bunny-shaped cloud that shoots fire and vaporizes an evil wizard, or it conjures up the massive blob-like creature, Irene. All of it is meant to capture the spirit of the classic monster movies, but... yeah... I'd exercise caution for those more sensitive to this kind of stuff - no matter its intent.
The voice cast is one of the best parts of Minions & Monsters. Christoph Waltz is lovable as a film director named Max; Allison Janney is spunky as a museum guide; Jeff Bridges clearly has a blast in a dual role as a pair of movie producer brothers, and Jesse Eisenberg voices a robot named Dort that leaves you wondering if he's a person in a suit or an actual robot. I'm kind of on the fence on the character - it's such a bizarre thing to throw into the movie - but Eisenberg is so good as the character, it's hard not to be intrigued either way.

The content of Minions & Monsters is definitely PG, and in line with the other franchise entries. However, when they introduce the Minions making a talking film for the first time, it's a Humphrey Bogart-like noir film where the female lead surprisingly uses "b*stard" emphatically. But that's really the extent of the profanity. One of the Minions is named Dick, but it's pretty much used appropriately for Richard, although I can't help but feel like it's a subtle joke because of the name's other meaning. Violence is mostly slapstick, but during one montage, where the Minions accidentally cause the deaths of their villainous leaders, we see a minion guard's staff blade fall down and decapitate their king. The head suddenly slides to the floor, leaving the wound visible, but looking more like a ham steak. It's gross and pretty shocking considering this is supposed to be for kids, too, but you can tell they were definitely going for the shock-funny factor here, for sure.
Minions & Monsters may feel like a cashgrab on the surface, but it does play out like an animated love letter to moviemaking and the golden age of cinema. Its execution feels all over the place at times - which is kind of common for these solo Minions spin-offs - but it still ends up being a pretty entertaining 90 minutes. If it sounds like I'm a little torn on how I really felt about this one, you'd be right, so take that with a grain of salt, I suppose. It's a fun Minions-centric spin-off that is entertaining, no doubt, but it also adds nothing to the franchise it's spawned from and is relatively easy to forget once the credits roll.
Side note: There are no post credits scenes, although there are little character moments scattered throughout the credits.
Minions & Monsters is available now on disc and at digital retailers. The 4K disc release comes with a 4K disc, Blu-Ray disc, and a MoviesAnywhere digital copy. The movie looks good in 4K UHD, but it appears that the production leaned into the old-timey movie aesthetic and added some extra film grain to the picture. Usually, animated movies like these can feel especially sharp and pristine, but there did seem to be a little more visual noise on this one - although I can't really say for sure. (Maybe it's just my eyes? Ha.)
There are a few special features on the discs and digital copy:
Minions Take on Hollywood (10:51) - The co-director for the original film, Chris Renaud, called his co-director - and director of this movie - Pierre Coffin with the idea for this movie and Pierre says that it all came together pretty quickly. Pierre and other members of the production talk about 1920s Hollywood and the movie being an expression of love for cinema. The animators also discuss how scenes and sets came together in the computer.
Casting Minions & Monsters (11:44) - Director Pierre Coffin and his crew talk about the main voice cast and their respective roles. We see some great footage of the actors in the studio recording their lines, but, oddly enough, we don't hear from any of them directly in interview form.
Hollywood Sound (4:29) - Composer John Powell talks about honoring Hollywood's history through this score. He deliberately employed an "old school" orchestra - choosing not to use any synths - in an effort to capture a classic sound, and had a ton of fun making this score.
How to Make Your Own Irene Blob Monster Slime (3:31) - This little video is a DIY intructional video on how to make your own Irene slime blob using homemade materials. They give a material list - like the different kinds of glues and chemicals you need to combine to make homemade slime - and then walk you through the creation of it.
Movie-Making Minions Style (6:00) - This is an instructional video on how to make a flip-book style animation using index cards and a lightbox.
How to Draw
: Play All (12:50) - Head of Story artist Nima Azarba shows us how to draw 9 different characters from the film. They're really short videos and really simplified drawings that look like scribbled doodles at best. They're broken down by character with a Play All option: James (1:27), Henry (1:14), Ed (1:15), Max (1:40), Dort (1:14), Goomi (1:15), Irene (1:20), Howard (1:42), and Phillips (1:44).
Disclaimer: All reviews are based solely on the opinions of the reviewer. Most reviews are rated on how the reviewer enjoyed the film overall, not exclusively on content. However, if the content really affects the reviewer's opinion and experience of the film, it will definitely affect the reviewer's overall rating.
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